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Custom Mode

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Custom Mode

Custom Mode is a type of world setting that was released with the 0.9 update, where players can customise their worlds by first setting their character as a Custom World character. After setting up the character, players can choose to set their basic and advanced settings.

Player

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Player Health ScaleThe scale of available health1.0x0.5x3.0x0.1x
InvulnerableEnemy attacks cannot attack the playerNoNoYesN/A
Player Stamina ScaleThe scale of available stamina1.0x0.5x3.0x0.1x
Lifeward ScaleThe scale of available lifeward1.0x1.0x3.0x0.1x
Player Resistances ScaleThe scale of resistances to damage types the player/AI might have1.0x0.5x3.0x0.1x
Player Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Sustenance Drain ScaleThe rate at which the player's sustenance drains1.0x0.0x3.0x0.1x
Hunger KillsPlayers can die from not eatingNoNoYesN/A
Hydration Drain ScaleThe rate at which the player's hydration drains1.0x0.0x3.0x0.1x
Thirst KillsPlayers can die from not drinkingNoNoYesN/A
Endurance Drain ScaleThe rate at which the player's endurance drains1.0x0.0x3.0x0.1x
XP Gain ScaleThe scale of XP gained from events that grant XP1.0x0.5x3.0x0.1x
Reset Last Completed XP Level on DeathAny XP players had between achieved skill levels is lost on deathNoNoYesN/A
Inventory Carry Capacity ScaleThe scale of the player's maximum inventory weight capacity1.0x0.0x3.0x0.1x
Retain Inventory on DeathRetain the player's full inventory (and worn slots) on deathNoNoYesN/A
Max Number of Gravestones per PlayerHow many active gravestones players can have active in the world at a given time100201
Spell Cost ScaleThe scale of spell rune costs1.0x0.0x3.0x0.1x
Spell Cooldown ScaleThe scale of spell cooldown times1.0x0.0x3.0x0.1x
Teleportation Cost ScaleThe scale of lodestone teleportation rune costs1.0x0.0x3.0x0.1x

Crafting and processing

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Crafting Cost ScaleThe scale of the material cost of crafted items1.0x0.5x3.0x0.1x
All Crafting Recipes UnlockedFull access to all crafting recipesNoNoYesN/A
Processing Speed ScaleThe scale of time required to process materials1.0x0.5x3.0x0.1x

Building

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Building Material Cost ScaleThe scale of the material cost of building pieces.1.0x0.0x3.0x0.1x
All Building Pieces UnlockedFull access to the building catalogueNoNoYesN/A
Friendly FireAllow or prevent players from damaging each otherNoNoYesN/A

Environment

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Major World Event Frequency ScaleHow often Major World Events will occur1.0x0.0x3.0x0.1x
Minor World Event Frequency ScaleHow often Minor World Events will occur1.0x0.0x3.0x0.1x
Friendly FireAllow or prevent players from damaging each otherNoNoYesN/A

AI/Beast

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Construct

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Critter

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Garou

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Goblin

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Mini-boss

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Boss

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Skeleton

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Undead

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

AI/Zamorak

SettingDescriptionDefault parameterMinimum settingMaximum settingInterval
Damage ScaleThe scale of damage caused1.0x0.5x3.0x0.1x
Health ScaleThe scale of the enemies' health1.0x0.5x3.0x0.1x
Resistances ScaleThe scale of weaknesses to damage types the player/AI might have1.0x0.5x3.0x0.1x

Update history

This information is based on the changelogs of the game.

update31 March 2026 (0.11):
  • Settings for Zamorak monsters were added to the menu.
update15 December 2025 (0.10):
  • Settings for undead and skeleton monsters were added to the menu.